Anna University Computer Project on Performance Evaluation of RMI

Introduction to Performance Evaluation of RMI:

The world wide spreading network of the internet brings the challenges to the web applications and distributed applications like e- commerce. The RMI provides the solution which is made for the JAVA only applications for the distributed applications developers. The one problem to the users is related to the better performance in good quality service. The Project fulfills the necessity and estimates the performance of the distributed applications which is constructed and developed in RMI.

The Existing System

The Existing System provides the Invocation of the remote image or object by means of the General, Activation and the Custom Socket Factory Procedures. The General Procedure or method has server which develops the various remote objects and images and let the object accessible to the users and provide the remote objects for invocation to the clients. The client can invoke the one or more objects made available from the server. The Activation method gives the implementation of the objects execution.  The socket factory method manages the implementation according to needs of the user.

The Proposed System

The Proposed method estimates the performance of the all three methods with exchanging of the files like text files, image files and the video files. The files are exchanged or transferred by the mentioned invocation method and the performance is estimated by observing the features like round trip time, latency, transmission rate.

The search module is available to search the methods for locating of the methods existence. The search mechanism is of two types Keyword based search and the extension based search. The GUI does not show the low profile information and made access of the all methods and show the actions done. 

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Anna University IT Project Report on Peer To Peer Architecture

Introduction to Peer To Peer Architecture Project:

The Peer to Peer online communication technology is considered an advantage for the communication on one side and the threat on the other hand. The security of the communities can be put on the trust on the peers. 

The Project is based on the Peer Trust i.e., a reputation based trust supporting framework, consists of the Adaptive trust model to measure and compare the peers on trust between them to work on the basis of the transaction dependent feedback model. This can applied to the P2P network. 

The Project Peer Trust Model posses the two important features.

  1. The three fundamental trust characteristics and two adaptive factors in computing trustworthiness between the peers.

            The feed back of one peer to other peer.

            The transactions between the peers.

            The feedback review.

            The transaction context constant.

            The community context constant. 

  1. General trust between the peers. 

The Project describes the ideas used for the application implementing in the decentralized P2P climate, to validate the efficiency of the model, experiments that posses the multi skilled and profit of the model. 

The Existing System 

There are many online P2P communities that has reputation management system like eBay, Amazon, Yahoo, Edeal, Slashdot, Entrepreneur.com. The existing systems have some following problems.

  1. The community’s reputation system is unable to recognize the sincere and fake feed back.
  2. The peer cannot be set as reputed due to single honest transaction performed by them.
  3. The system doesn’t give any incentive for the peers for increasing the price due to inappropriate feedback. 

The Proposed System 

The Proposed System is called the Trust Model. The aim is to develop and construct a Peer Trust which is a excellent P2P trust model for measuring and the estimating the trust of peers in the community. The five features for the identification of the peers trust is the system ultimate model. 

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Bluetooth Interactive Dance Club System Computer Project Topic for Engineering Students

Introduction to Bluetooth Interactive Dance Club System Computer Project Topic:

The project is based on the development of the Collaborative music creation system known as CodeBlue. The system consumes less cost, less power and little features of the Bluetooth technology. The system works in an amazing manner in which the dancers need to have dress integrated with the CodeBlue system possessing the Bluetooth accessible sensors which measures and the return information of the dance steps to the Bluetooth access centers situated in the presentation area that further transmits the information to the control systems.

The software changes the dance steps to the musical editing in real time, changing the melodic and rhythmic features of the music stream into theMIDIparameters. This configuration part helps the DJ to edit the output of the sensor produced music and give an idea to create different channel to provide the CodeBlue entertainment for the participants. The Project presents the architecture, design, hardware, software application of the CodeBlue. We also evaluate the development of application by the use of technology. 

The CodeBlue system is a battery operated wireless sensor system that has been incorporated in the participants dress. The sensor sends the data in the form of pressure and temperature to the wireless access points for the Bluetooth. The sensor module posses the body sensor, microcontroller and Bluetooth module. The Bluetooth access points posses the power and LAN connections which is integrated on the top of the Dance club. 

The access points transmit the data packets by the Ethernet LAN to the CodeBlue controller system. The controller displays to the Standard Musical Instrument Digital Interface orMIDIfile for different effects. 

The access points also transmits signals to the controller to display the data packets to the Standard DMX lighting controller by the MIDI to develop a visual lighting effects produced by the automated lighting instruments. The CodeBlue allows the DJ system administrator to particular GUI to evaluate the music list and effects for every sensor and program parameters. 

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Computer Project on Secured Authentication for Online Banking Using Mobile Phones

Introduction to Computer Project on Secured Authentication for Online Banking Using Mobile Phones :

The Banks now days provide the facility of online banking to their customers to perform financial transactions by the virtual bank or digital bank website. The Proposed system assures the online banking in a very secured and efficient manner. 

The customer of the bank is allowed to perform transactions through ATM’s with the help of personal key security password or token provided by the online bank server to the customer’s mobile. The key token is created by the application of the SHA256 and Base64 algorithm by use of  IMSI and IMEI register number of the customer mobile. The SMS are being sent to the customer after assuring the customer is registered and verified the account owner. 

The customer will be provided a PIN and the Master key after registering to the online banking services.  The customer has option to use the Unique Master Key in case of losing the mobile. Normally the private key token can be applied for the transactions for the easy and secured authentication instead of taking the USB tokens. 

The facility for the customers is more secure and easy to perform the transactions and hacking is avoided. 

The Existing System 

The swipe card and the pin given to the customer to access of ATM’s for the transactions. If the card is lost and may be theft, an unauthorized user access possible. The existing system has no solution for the lost of card. 

The Proposed System 

The Proposed System has answer to the problem and Online Banking System provides the authentication to the Mobile phone to perform transactions and confirm the transactions to avoid the unauthorized access. The Mobile phone is better option for the Online Banking authentication as compared to the USB flash drivers. The threat free system has a token number to the customer different for every transaction to withdraw money, balance enquiry and the fund transfer. 

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Peer To Peer Architecture Computer Science Project Report

Introduction to Peer To Peer Architecture Computer Science Project:

The advanced technology in the internet now a days is Peer to Peer architecture or P2P that consists of the nodes that are interconnected in a network that is supposed to be peer to other node for the data sharing and communication.

The conventional LAN architecture is depended on the Client / Server principle. The one or more computers act as server for the connected computer clients. The LAN architecture cannot make the communication properly within the computers. The direct communication between two clients is not possible if the server is not in active mode.

The P2P clients can communicate with one another without the presence of any central server.  The current work to develop programs by the programmers are done through P2P architecture because the communication cannot be interrupted and without the need of server.

Purpose of the Project

The aim of this Project to reduce the limitations and the demerits. We developed an Autonomous Agents which has all features of the ideal P2P architecture. The features and focus of the P2P architecture are following.

  1. To develop of community of peers to have direct data communication.
  2. The presence of the Virtual server that connects the peers.
  3. The amazing shifting of the two modes the Virtual and the Pure P2P for the use of the both architecture.
  4. The effective P2P communication to share the services and the resources.
  5. The server free clients for the easy communication.
  6. The Autonomous Agents to help one another in solve the problem.
  7. The Autonomous Agents can bring out the new conclusions.
  8. Supported search.
  9. The Agents can perform the task without the presence of the user.
  10. The Agents can search the resources and the services automatically. 

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Online Shopping Mall Software Requirements Specification Java Project

The Online shopping mall is developed to give the service to the customers in a single window by using internet. The vendor has been provided a digital space on the website, a online shops, the customer can login to the website and purchase all things online without visiting the shop personally. The module is particularly developed for the Administration to manage all the shops and allot shops according to category.

The project is focused on the features of the Online shopping mall to instruct the programmers and also validate the software for the client.

The Scope

The functions of the Online Shopping Mall are as follows.

  1. The module for registration and the profile updating management.
  2. The module for the accessing of the e- Mall to select items for the desired category such as Food items, Kitchen accessories, Apparels, Daily needs etc.
  3. The module to search the services and the items.
  4. The module called shopping cart for getting many items and logout after purchasing all items. 
  5. The systematically arranged data for the Administrator and the shop owners to observe the most purchased items by the customers.
  6. The database has been managed for the frequent shoppers to provide them schemes.
  7. The shop owners looks and response for T processing orders, to make home delivery of the ordered item, feedback receiving and answering questions, updating the order status.

The other advantages of the project

  1. The authorized access of the confidential data.
  2. The 24 hours availability.
  3. Good designed and attractive.
  4. The advertisement space for the customers attention.

The system is developed by JAVA EE programming language, HTML, XML, Apac he Tomcat 6.0.18 server, Eclipse J2EE web application as tool development.

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Online Web store Java Project Report

Introduction to Online Web store Java Project:

The Online Web store is an online internet Portal where the digital shops present for the shoppers, the shop owners has to be provided by the necessary space and links for the business dealings. The two parts of the application has been prepared, one for the online shop owners to do business and the other for the shoppers for the buying goods. 

The online web store is made for the above mention users. The web portal has huge capacity to posses the various and numerous stores. The particular shop is made for the single owner. The online web store is a new generation shopping mall which is created for the technology savvy people such as business owner and the shopper for the selling and buying of the goods.

The online web store should have an administrator to manage the business deals and spaces for the owners. The web store should have three different types of users to login to the site, one is the shop owners, second are the shoppers to buy goods and the third one is the administrator who has authorized to regulate the web store. The job of the administrator is to make a space for the business owner and the observation of the business deals in legally.

The online web store includes the digital go down that has been managed by the administrator. The every shop owner has to be given a separated place to make storage of their goods and make it visible to the customers. The administrator manages the go down or online warehouse to accept requisitions for the goods by the owners for sale purpose by which the administrator can watch on the business and keep information for every good.

The person who wants to buy a space in the online web store as a owner is kept in the database. The shop owner has to take a rent space by paying some price for the space. The administrator will provide the goods for that owner from their go down.  The customer or the shopper has right to select a particular shop to purchase the goods.

The Existing System

The existing system is good but the customer has to visit the shop personally to buy goods. The customer needs time to visit and need to travel to shop. The shop owner may or may not show the goods properly.

The Proposed System

The web store provides the space for the shop owners to start a new business in a easy way. The user can purchase of his or her interest online. The web store makes the user like a huge shopping mall. The web store has three modules, the admin module, the vendor module and the visitor module.

Online Training and Placement Project on Java Abstract

Introduction to Online Training and Placement Project on Java:

The Online and Placement Project model is the development of the College Online portal for the Training and Placement Cell. The application can be browsed and accessed in and out of the Institute. The system access can be done by the entering the login ID that has given to the user.

The online portal for the Placement cell is consists of the application developed for the TAPO of the college for maintaining the Student database for the placement. The user or student logging to the portal can update their information as Curriculum vitae. The Visitors and the company personnel for the placement concern can retrieve the information of the student CV by logging in the online portal.

The Existing System

Currently, the purpose of the students for joining the college is to have good placement and training for their career. The existing system provides the manual training with many troubles that has been interrupting for both students and the placement manager. The burden on the Placement Manager is more as the he or she has to maintain bunches of the copies of Resumes of the students. And the student has to depend on the manager for information about the interview call.

The Proposed System

The Proposed System is called the Online Training and Placement System which is constructed to help the student by making online information about the placement schedule and the selection process. The resume of the student is now collected online by the placement manager and the maintain in a database. The interview schedule and the details have to be sent to student by email.

The working features of the Project

The features are listed below and the functions are done according to the lists. The improper details are an assumption to make. The feature consists of the two functions.

  1. Student and User Login:
  • The user login module can access the system and update CV or Search CV which is present in the front page of the application.
  • The student can upload the CV to update along with the updating information of his or her CV.
  • He or She can change the password.
  • The learning features of the module to use the features are present.
  1. Administration Login: The administration login can do the search for the CV and replace any CV from the system.

The system is developed by using operating system Windows, JAVA programming, JSP, Struts web technology, HTML, Javascript for developing the Front end program, Oracle 9i for developing Back end program, Apache Tomcat 6.0 Web server. 

Virtual Network CSE Mini Project Report

Introduction to Virtual Network CSE Mini Project:    

The main aim of this project is connecting of dissimilar unrestricted Internet Protocols (IP) from the systems following the Network Address Translation (NAT) from outer surface. The systems which below the unalike NATs may be contain same personal Internet Protocols.

A server program role under one Network Address conversion should smart to poll client program consecutively under unalike Network Address conversion so that the client program container include the similar personal Internet Protocols. Microsoft includes big maintain for the practical private networking technology, which connect the Internet protocol connection of the Internet to join remote customers and for the distant office.

This technology uses mostly two protocols which are point to point tunneling protocol (PPTP) and Layer two tunneling protocol (L2TP). The virtual private network (VPN) is the count of a personal network that encompasses relationships diagonally public or civic networks like the Internet. The running worried VPN link diagonally the Internet rationally operates as a enthusiastic Wide area network relation.

The major essentials of the Virtual protocol system are VPN client VPN server Tunnel, VPN link, Tunneling protocols, tunneling information and transfer Internetwork. The workplace accept VPN relationships from the VPN customers. And the computer initiates the VPN link to the VPN server.  Tunnel is use to summarize the information. VPN connection’s is used to encrypt the information. Tunneling protocols used to continue the tunnels and the relations.

Tunneling information nobody but transmit the information during point to point link. Remote access of VPN is a remote access VPN link is ended by a remote admission client, or a single customer workstation, to facilitate join to individual network. The router to router VPN links done by a router and join two portions of personal networks. Properties of the VPN network are Encapsulation, Encryption Address, name head member of staff serving at table project and verification. By following all these property and conduct we include to join other dissimilar civic Internet Protocols (IP) starting the systems last the Network Address Translation (NAT) from outer surface.

Vehicle Management System Project

Introduction to Vehicle Management System Project:

Vehicle Management System is software and it is implemented by using windows appliance which is printed for 32-bit Windows operating systems which is helpful in the area of count, cutting and deleting the passengers, staff and the bus routes with the help of following modules present in this system are Bus Management, Route Management, Employee Management and traveler Management. 

EXISTING SYSTEM

In the presented system all the jobs of the bus route management is prepared by hand, it is very complicated to the operators  needs to keep the objects records of the bus route in his office and a separate record for the passengers’ and for the booked seats. In current system there is no way to stock up the details of the employees’ working in the bus. So many complaints against staff can happen from the passengers’ side. So in the proposed system it should be analyzed thoroughly in agreement with the needs of the system. 

PROPOSED SYSTEM

It is very useful for the operators and passengers they can decrease the working strain and can keep essential documents associated to the bus and the passengers. The advantage of the proposed system is the decrease in the cost of the office equipments , the business is done speedily and any operator can analyze easily  if any seats for a particular route in a particular day are available or not. 

All the resources essential for the growth of the software as well as the preservation of the software is existing in the organization here we are utilizing the resources which are previously available in the system by using this we can get the maximum usability of the same resources .Even after the development, the organization will not be in a condition to provide more in the organization.

In any it will be designed elements with input and output and must focus on database devise or how data should be organized around user requirements The general purpose of database using is to make information access, easy quick, inexpensive and flexible for other users. The main objective of software arrangement is to provide a frame work that enables the manger to make practical estimates made within a incomplete time frame at the beginning of the software project and should be simplified regularly as the project progresses.