Phantom Computer Science Technical Seminar Report

The Phantom is a Personal Haptic Interface machine which had been developed at the MIT for the receiving of the feedback from the virtual objects. The Phantom was low cost device. The Phantom is a robotic arm which is connected to the computer and applied for the pointing in three dimensions.

The characteristic features are the low cost, very little size and the ability to simplify the complex information. The Phantom makes the users to get connected with the virtual objects and control the remote manipulations. The device does not show information for the various points, it just provide the high grade feed back for the simulation of the particular point. For instance one closed his eyes and keeping pen in his hand and get near to every thing in the office.

The recognition of the object gives an idea of the details of the particular object. The Phantom haptic interface implements the three dimensional movement that develops the force feed back system accurate than other haptic devices. The applications of the system are many. The medical simulation for training to surgical methods and the three dimensional painting on 3D clay modeling for the designing. 

The Phantom works when the user interacts with the device by using finger tip that contact with the physical objects. The device also gives the user to interact with the virtual objects. The device is a device that are connected to the computer.

The user can touches the thimble that is assembled with the mechanical arm. The Phantom regulated with the help of DC motors consists of the sensors and the encoders. The encoders trace the users movement in the x,y,z coordinates and the motor follows the forces exhibited on the user in x,y,z axis. The haptic systems analyzes the sense of the user and send the feed back in real time. The Phantom has many advantages and applications in many field.

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